Ready Player One
by Ernest Cline
In the year 2044, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he’s jacked into the virtual utopia known as the OASIS. Wade’s devoted his life to studying the puzzles hidden within this world’s digital confines, puzzles that are based on their creator’s obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. When Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize.
A Wrinkle in Time (Time Quintet #1)
The Knife of Never Letting Go
He is Hamlet, Prince of Denmark; she is simply Ophelia. If you think you know their story, think again.
In this re imagining of Shakespeare’s famous tragedy, it is Ophelia who takes center stage. A rowdy, motherless girl, she grows up at Elsinore Castle to become the queen’s most trusted lady-in-waiting. Ambitious for knowledge and witty as well as beautiful, Ophelia learns the ways of power in a court where nothing is as it seems. When she catches the attention of the captivating, dark-haired Prince Hamlet, their love blossoms in secret. But bloody deeds soon turn Denmark into a place of madness, and Ophelia’s happiness is shattered.
The Invisible Man
Mr. Mercedes (Bill Hodges Trilogy #1)
by Stephen King
An internationally bestselling phenomenon: the darkly suspenseful, highly controversial tale of two families struggling to make the hardest decision of their lives — all over the course of one meal.
It’s a summer’s evening in Amsterdam, and two couples meet at a fashionable restaurant for dinner. Between mouthfuls of food and over the polite scrapings of cutlery, the conversation remains a gentle hum of polite discourse — the banality of work, the triviality of the holidays. But behind the empty words, terrible things need to be said, and with every forced smile and every new course, the knives are being sharpened.
To the children, the town was their whole world. To the adults, knowing better, Derry, Maine was just their home town: familiar, well-ordered for the most part. A good place to live.
It was the children who saw – and felt – what made Derry so horribly different. In the storm drains, in the sewers, IT lurked, taking on the shape of every nightmare, each one’s deepest dread. Sometimes IT reached up, seizing, tearing, killing . . .
The Death Cure (The Maze Runner #3)
It’s the end of the line.
WICKED has taken everything from Thomas: his life, his memories, and now his only friends—the Gladers. But it’s finally over. The trials are complete, after one final test.
Will anyone survive?
What WICKED doesn’t know is that Thomas remembers far more than they think. And it’s enough to prove that he can’t believe a word of what they say.